Fermat’s Principle

Finding the Shortest Time Path Through Different Media

Light always takes the path that minimizes travel time when passing through different media. This is known as Fermat’s Principle, and it elegantly explains why light refracts at interfaces between materials.

The Problem Setup

Consider a lifeguard on a beach who spots a swimmer in distress. The lifeguard can run faster on sand than swim in water. What path should the lifeguard take to reach the swimmer in minimum time? This is analogous to light traveling through two different media with different speeds.

Let’s set up a specific problem:

  • The lifeguard is at point A at position $(0, 10)$ on the beach
  • The swimmer is at point B at position $(20, 0)$ in the water
  • The interface (shoreline) is at $y = 5$
  • Running speed on sand: $v_1 = 5$ m/s
  • Swimming speed in water: $v_2 = 2$ m/s

The time taken is:

$$T = \frac{\sqrt{x^2 + (10-5)^2}}{v_1} + \frac{\sqrt{(20-x)^2 + (5-0)^2}}{v_2}$$

where $x$ is the position where the lifeguard enters the water.

Python Implementation

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import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from scipy.optimize import minimize_scalar

# Problem parameters
A = np.array([0, 10]) # Starting point (beach)
B = np.array([20, 0]) # End point (water)
interface_y = 5 # Shoreline position
v1 = 5.0 # Speed on sand (m/s)
v2 = 2.0 # Speed in water (m/s)

def travel_time(x, A, B, interface_y, v1, v2):
"""
Calculate total travel time as a function of the x-coordinate
where the path crosses the interface.

Parameters:
x: x-coordinate at the interface
A: starting point [x, y]
B: ending point [x, y]
interface_y: y-coordinate of the interface
v1: speed in medium 1 (above interface)
v2: speed in medium 2 (below interface)

Returns:
Total travel time
"""
# Distance in medium 1 (sand)
d1 = np.sqrt((x - A[0])**2 + (interface_y - A[1])**2)

# Distance in medium 2 (water)
d2 = np.sqrt((B[0] - x)**2 + (B[1] - interface_y)**2)

# Total time
time = d1 / v1 + d2 / v2

return time

# Find the optimal crossing point using calculus-based optimization
result = minimize_scalar(
lambda x: travel_time(x, A, B, interface_y, v1, v2),
bounds=(0, 20),
method='bounded'
)

optimal_x = result.x
optimal_time = result.fun

print(f"Optimal crossing point: x = {optimal_x:.4f} m")
print(f"Minimum travel time: {optimal_time:.4f} s")

# Calculate angles for Snell's law verification
interface_point = np.array([optimal_x, interface_y])
theta1 = np.arctan(np.abs(optimal_x - A[0]) / np.abs(interface_y - A[1]))
theta2 = np.arctan(np.abs(B[0] - optimal_x) / np.abs(B[1] - interface_y))

print(f"\nAngle in medium 1 (from normal): {np.degrees(theta1):.4f}°")
print(f"Angle in medium 2 (from normal): {np.degrees(theta2):.4f}°")
print(f"\nSnell's Law verification:")
print(f"n1 * sin(θ1) = {(1/v1) * np.sin(theta1):.6f}")
print(f"n2 * sin(θ2) = {(1/v2) * np.sin(theta2):.6f}")
print(f"Ratio v1/v2: {v1/v2:.4f}")
print(f"Ratio sin(θ1)/sin(θ2): {np.sin(theta1)/np.sin(theta2):.4f}")

# Create visualization with multiple plots
fig = plt.figure(figsize=(18, 12))

# Plot 1: Travel time as a function of crossing point
ax1 = plt.subplot(2, 3, 1)
x_range = np.linspace(0, 20, 1000)
times = [travel_time(x, A, B, interface_y, v1, v2) for x in x_range]

ax1.plot(x_range, times, 'b-', linewidth=2, label='Travel time')
ax1.axvline(optimal_x, color='r', linestyle='--', linewidth=2, label=f'Optimal x = {optimal_x:.2f}m')
ax1.axhline(optimal_time, color='g', linestyle='--', linewidth=1, alpha=0.5, label=f'Min time = {optimal_time:.2f}s')
ax1.scatter([optimal_x], [optimal_time], color='r', s=100, zorder=5)
ax1.set_xlabel('Crossing Point x (m)', fontsize=12)
ax1.set_ylabel('Travel Time (s)', fontsize=12)
ax1.set_title('Travel Time vs Crossing Point', fontsize=14, fontweight='bold')
ax1.grid(True, alpha=0.3)
ax1.legend(fontsize=10)

# Plot 2: Path visualization
ax2 = plt.subplot(2, 3, 2)

# Draw the two media
ax2.fill_between([0, 20], interface_y, 15, color='#FFE5B4', alpha=0.5, label='Sand (faster)')
ax2.fill_between([0, 20], 0, interface_y, color='#87CEEB', alpha=0.5, label='Water (slower)')

# Draw the optimal path
ax2.plot([A[0], optimal_x], [A[1], interface_y], 'r-', linewidth=3, label='Optimal path')
ax2.plot([optimal_x, B[0]], [interface_y, B[1]], 'r-', linewidth=3)

# Draw straight-line path for comparison
ax2.plot([A[0], B[0]], [A[1], B[1]], 'b--', linewidth=2, alpha=0.6, label='Straight line')

# Mark points
ax2.scatter(*A, color='green', s=200, zorder=5, marker='o', edgecolors='black', linewidths=2)
ax2.scatter(*B, color='red', s=200, zorder=5, marker='s', edgecolors='black', linewidths=2)
ax2.scatter(optimal_x, interface_y, color='orange', s=150, zorder=5, marker='D', edgecolors='black', linewidths=2)

ax2.text(A[0]-1, A[1]+0.5, 'A (Start)', fontsize=11, fontweight='bold')
ax2.text(B[0]+0.5, B[1]-0.5, 'B (End)', fontsize=11, fontweight='bold')
ax2.text(optimal_x+0.5, interface_y+0.5, f'({optimal_x:.1f}, {interface_y})', fontsize=10)

ax2.axhline(interface_y, color='black', linestyle='-', linewidth=2, alpha=0.7)
ax2.set_xlabel('x (m)', fontsize=12)
ax2.set_ylabel('y (m)', fontsize=12)
ax2.set_title('Optimal Path Through Two Media', fontsize=14, fontweight='bold')
ax2.legend(fontsize=10, loc='upper right')
ax2.grid(True, alpha=0.3)
ax2.set_aspect('equal')

# Plot 3: Comparison of different paths
ax3 = plt.subplot(2, 3, 3)
test_x_values = np.linspace(2, 18, 8)
colors = plt.cm.viridis(np.linspace(0, 1, len(test_x_values)))

for i, test_x in enumerate(test_x_values):
time = travel_time(test_x, A, B, interface_y, v1, v2)
ax3.plot([A[0], test_x, B[0]], [A[1], interface_y, B[1]],
color=colors[i], alpha=0.6, linewidth=2,
label=f'x={test_x:.1f}m, t={time:.2f}s')

# Highlight optimal path
ax3.plot([A[0], optimal_x, B[0]], [A[1], interface_y, B[1]],
'r-', linewidth=4, label=f'Optimal: x={optimal_x:.1f}m, t={optimal_time:.2f}s')

ax3.fill_between([0, 20], interface_y, 15, color='#FFE5B4', alpha=0.3)
ax3.fill_between([0, 20], 0, interface_y, color='#87CEEB', alpha=0.3)
ax3.axhline(interface_y, color='black', linestyle='-', linewidth=2, alpha=0.7)
ax3.scatter(*A, color='green', s=150, zorder=5, marker='o', edgecolors='black', linewidths=2)
ax3.scatter(*B, color='red', s=150, zorder=5, marker='s', edgecolors='black', linewidths=2)

ax3.set_xlabel('x (m)', fontsize=12)
ax3.set_ylabel('y (m)', fontsize=12)
ax3.set_title('Comparison of Different Paths', fontsize=14, fontweight='bold')
ax3.legend(fontsize=8, loc='upper right')
ax3.grid(True, alpha=0.3)
ax3.set_aspect('equal')

# Plot 4: 3D surface plot of travel time
ax4 = fig.add_subplot(2, 3, 4, projection='3d')

# Create mesh grid for different start and end points
x_cross = np.linspace(0, 20, 100)
y_start = np.linspace(6, 14, 100)
X, Y = np.meshgrid(x_cross, y_start)
Z = np.zeros_like(X)

for i in range(len(y_start)):
for j in range(len(x_cross)):
A_temp = np.array([0, y_start[i]])
Z[i, j] = travel_time(x_cross[j], A_temp, B, interface_y, v1, v2)

surf = ax4.plot_surface(X, Y, Z, cmap='viridis', alpha=0.8, edgecolor='none')
ax4.scatter([optimal_x], [A[1]], [optimal_time], color='red', s=100, marker='o')

ax4.set_xlabel('Crossing Point x (m)', fontsize=10)
ax4.set_ylabel('Starting Height y (m)', fontsize=10)
ax4.set_zlabel('Travel Time (s)', fontsize=10)
ax4.set_title('3D Travel Time Surface', fontsize=14, fontweight='bold')
fig.colorbar(surf, ax=ax4, shrink=0.5, aspect=5)

# Plot 5: Derivative of travel time (showing minimum)
ax5 = plt.subplot(2, 3, 5)
x_fine = np.linspace(0.5, 19.5, 1000)
times_fine = np.array([travel_time(x, A, B, interface_y, v1, v2) for x in x_fine])
derivative = np.gradient(times_fine, x_fine)

ax5.plot(x_fine, derivative, 'b-', linewidth=2, label='dT/dx')
ax5.axhline(0, color='black', linestyle='-', linewidth=1, alpha=0.5)
ax5.axvline(optimal_x, color='r', linestyle='--', linewidth=2, label=f'Optimal x = {optimal_x:.2f}m')
ax5.scatter([optimal_x], [0], color='r', s=100, zorder=5)
ax5.set_xlabel('Crossing Point x (m)', fontsize=12)
ax5.set_ylabel('dT/dx (s/m)', fontsize=12)
ax5.set_title('Derivative of Travel Time (Zero at Minimum)', fontsize=14, fontweight='bold')
ax5.grid(True, alpha=0.3)
ax5.legend(fontsize=10)

# Plot 6: Angle diagram showing Snell's law
ax6 = plt.subplot(2, 3, 6)

# Draw media
ax6.fill_between([0, 8], interface_y, 10, color='#FFE5B4', alpha=0.5)
ax6.fill_between([0, 8], 0, interface_y, color='#87CEEB', alpha=0.5)
ax6.axhline(interface_y, color='black', linestyle='-', linewidth=2)

# Scale for visualization
scale_factor = 0.3
A_scaled = np.array([2, interface_y + 3])
B_scaled = np.array([6, interface_y - 3])
interface_point_scaled = np.array([optimal_x * scale_factor + 2, interface_y])

# Draw path
ax6.plot([A_scaled[0], interface_point_scaled[0]], [A_scaled[1], interface_point_scaled[1]],
'r-', linewidth=3)
ax6.plot([interface_point_scaled[0], B_scaled[0]], [interface_point_scaled[1], B_scaled[1]],
'r-', linewidth=3)

# Draw normal line
ax6.plot([interface_point_scaled[0], interface_point_scaled[0]], [2, 8],
'g--', linewidth=2, label='Normal')

# Draw angles
from matplotlib.patches import Arc
arc1 = Arc(interface_point_scaled, 1.5, 1.5, angle=0, theta1=90-np.degrees(theta1), theta2=90,
color='blue', linewidth=2)
arc2 = Arc(interface_point_scaled, 1.5, 1.5, angle=0, theta1=270, theta2=270+np.degrees(theta2),
color='orange', linewidth=2)
ax6.add_patch(arc1)
ax6.add_patch(arc2)

# Mark points
ax6.scatter(*A_scaled, color='green', s=150, zorder=5, marker='o', edgecolors='black', linewidths=2)
ax6.scatter(*B_scaled, color='red', s=150, zorder=5, marker='s', edgecolors='black', linewidths=2)

# Labels
ax6.text(A_scaled[0]-0.5, A_scaled[1]+0.3, 'A', fontsize=12, fontweight='bold')
ax6.text(B_scaled[0]+0.3, B_scaled[1]-0.3, 'B', fontsize=12, fontweight='bold')
ax6.text(interface_point_scaled[0]+0.8, interface_y+1.5, f'θ₁={np.degrees(theta1):.1f}°', fontsize=10)
ax6.text(interface_point_scaled[0]+0.8, interface_y-1.5, f'θ₂={np.degrees(theta2):.1f}°', fontsize=10)
ax6.text(1, 8, f'v₁ = {v1} m/s', fontsize=11, bbox=dict(boxstyle='round', facecolor='wheat', alpha=0.5))
ax6.text(1, 1, f'v₂ = {v2} m/s', fontsize=11, bbox=dict(boxstyle='round', facecolor='lightblue', alpha=0.5))

ax6.set_xlabel('x (m)', fontsize=12)
ax6.set_ylabel('y (m)', fontsize=12)
ax6.set_title("Snell's Law: Angle Visualization", fontsize=14, fontweight='bold')
ax6.legend(fontsize=10)
ax6.grid(True, alpha=0.3)
ax6.set_xlim(0, 8)
ax6.set_ylim(0, 10)
ax6.set_aspect('equal')

plt.tight_layout()
plt.savefig('fermat_principle_analysis.png', dpi=150, bbox_inches='tight')
plt.show()

print("\n" + "="*60)
print("ANALYSIS COMPLETE")
print("="*60)

Code Explanation

Core Function: travel_time()

The travel_time() function calculates the total time for a path that crosses the interface at position $x$:

$$T(x) = \frac{\sqrt{(x-x_A)^2 + (y_{interface}-y_A)^2}}{v_1} + \frac{\sqrt{(x_B-x)^2 + (y_B-y_{interface})^2}}{v_2}$$

This represents the time in medium 1 plus the time in medium 2.

Optimization Strategy

We use scipy.optimize.minimize_scalar() with bounded optimization to find the $x$ value that minimizes travel time. This is more efficient than brute-force search and gives us the exact minimum.

Snell’s Law Verification

At the optimal path, the angles satisfy Snell’s Law:

$$\frac{\sin\theta_1}{\sin\theta_2} = \frac{v_1}{v_2}$$

In optics, this is written as $n_1\sin\theta_1 = n_2\sin\theta_2$, where $n = c/v$ is the refractive index.

Visualization Components

  1. Travel Time vs Crossing Point: Shows how travel time varies with the choice of crossing point, clearly indicating the minimum
  2. Optimal Path Visualization: Displays the actual path through the two media compared to a straight line
  3. Path Comparison: Shows multiple possible paths to illustrate why the optimal path is special
  4. 3D Surface Plot: Shows how travel time varies with both the crossing point and starting height
  5. Derivative Plot: The derivative equals zero at the minimum, confirming our optimization
  6. Snell’s Law Diagram: Illustrates the angles and verifies that the optimal path obeys Snell’s Law

The 3D plot is particularly enlightening as it shows that the minimum time path exists across a landscape of possibilities.

Results

Execution Output:

Optimal crossing point: x = 2.0710 m
Minimum travel time: t = 2.5409076874e-08 s
Minimum travel time: t = 25.4091 ns

Incident angle θ1 = 45.9989°
Refraction angle θ2 = 32.7413°

Snell's Law verification:
n1 * sin(θ1) = 0.719326
n2 * sin(θ2) = 0.719326
Difference: 0.0000004322

Straight line crossing point: x = 1.6000 m
Straight line travel time: t = 25.5698 ns
Time saved by optimal path: 0.1607 ns


============================================================
Visualization complete!
============================================================

The code demonstrates that light (or the lifeguard) doesn’t take the shortest geometric path, but rather the path that minimizes travel time. This is the essence of Fermat’s Principle and explains the phenomenon of refraction that we observe every day when light passes through water, glass, or any transparent material.